Sports movies — Transcription

Jords
0s
Hi, welcome to Playtonics.
2s
I'm Jords.
Rocky
3s
I'm Rocky, and this is the show where we pull bits of fiction apart into their constituent atoms, and then put them back together into something that makes sense for you to like run through at your role-playing game table.
17s
Jords, I've got a real wild card to pick for you this month.
Jords
22s
Go on.
23s
What do you got?
Rocky
24s
Are you ready?
24s
Sports.
Jords
28s
Nope.
Rocky
29s
Movies.
Jords
31s
Maybe.
35s
Like, okay, my knee jerk reaction is, what what right do either of us have to talk about sports?
43s
Hmm.
Rocky
43s
movies.
44s
And the answer is a lot.
Jords
45s
Hmm.
Rocky
45s
We're talking.
46s
I'm talking.
47s
I'm talking mighty ducks.
48s
I'm talking field of dreams.
50s
I'm talking, like, probably the biggest one to come out this decade, and one that I plan to refer to a lot, um, over the uh, over the next hour or so.
1m
So, you know, spoilers.
1m 2s
Ted Lasso, which is basically the sports movie, writ large, arguably, my namesake, Rocky, sports movie.
Jords
1m 10s
Mm, mm, mm.
Rocky
1m 10s
Uh, Karate Kid.
1m 12s
Probably also a sports movie.
1m 13s
I'm Rocky, you're the karate.
Jords
1m 15s
I'll take that.
1m 16s
The sports movie that I probably have the most familiarity with is Bring It On.
Rocky
1m 23s
Uh, you might need to...
Jords
1m 24s
Cheerleading as a sport?
Rocky
1m 26s
I mean, look, I think anything can be a sports movie if you believe in it.
1m 32s
If you just believe.
Jords
1m 33s
What?
Rocky
1m 34s
But we'll get to that in a sec.
1m 36s
Sports movies are like, there's such a specific genre, and I think they're a really good one for us to cover on the show because we are all about structure and so are sports movies.
1m 45s
Like, every sports movie has exactly the same shape and we know that that shape is coming, and yet we still go and we watch the movie anyway.
1m 59s
And I think that's a really interesting thing to have a chat about how we sort of capture that structure for a game.
Jords
2m 7s
It's a really good point, right?
2m 8s
The structure's so tight.
2m 10s
The sports and the players are just the content, but they all fill the same buckets, movie to movie.
Rocky
2m 17s
Exactly.
2m 17s
Like, like, these movies are literally all the same and you, you know what is going to happen going into them.
2m 23s
You know, you sit down and you know that these characters, these teams, whatever they are, you know that they're basically just going to have a straight up hero's journey, like, they are going to have a, an early high, and then a, like, a two-thirds of the way through low, and then they're going to come, come through and win it at the end.
2m 44s
And like, we know that that's going to happen. With the with the power of teamwork and love and believing in themselves, um, and and that's how these like, The real, the real win was the friends we made along the way.
Jords
2m 45s
And they'll do it with the power of teamwork.
2m 53s
And maybe the friends were the friends we made along the way.
Rocky
2m 59s
Like, yes, that's what we're talking about.
3m 2s
We're talking the plucky underdog story, and I'm just really interested in how we turn that into a game.
3m 8s
So, look, this one could be a little bit fast and loose.
3m 11s
It's a movie genre that I've seen a fair bit of, but look, as you alluded to,
3m 17s
Neither of us are necessarily the people you would turn to for advice about actual sports, so we may fall down there.
3m 23s
I acknowledge we're working 2 levels of abstraction deep where we're making a game about movies, about sports, like, could run into some roadblocks there, but I think it could be a fun one.
3m 34s
So we're going to give it a go.
Jords
3m 35s
I think that I've got like straight up just like an interesting one we're going to have to work through here and that's with such a really tightly scripted series of events.
3m 44s
How do we leave enough room to play it?
Rocky
3m 47s
I think it's worth zooming out a little bit and looking at the structure of these movies, right?
3m 51s
So we almost always are building this thing around a formal competition of some kind, and it's a formal competition.
4m
There is a winner and a loser and usually, in order to give us a little bit of texture to that story.
4m 7s
There are multiple rounds, right?
Jords
4m 9s
Mm-hmm.
Rocky
4m 9s
So that's fundamentally what we're dealing with here is a story that has, I would say, at minimum 3 rounds.
4m 17s
I think you have to be able to come in, have an early success, then have a failure, then bring it home for the win.
4m 22s
So we've got a structure that is a couple of contests, and then the interstitial spaces between them, and each contest has a winner or a loser, and then we end with a grand finale, and that's more or less the end of the movie.
4m 34s
Then outside of that, we have all of this other stuff going on, off the field, off the pitch, you know, um, I think that's a, I think, I think sports have pictures.
Jords
4m 43s
Mm-hmm.
Rocky
4m 46s
I don't know.
4m 46s
We have all this stuff going on outside of the sport that affects what goes on inside the sport.
4m 54s
We have these like tensions and dramas that play out in those in-between spaces, but then also get expressed, I guess, in the actual sport itself.
5m 2s
Yeah, it's a really tight structure, and I don't think it's a coincidence that all of these sports movies are based around sports that have multiple rounds because the, the, going in and trying again against a new team, that is the stuff that gives you the back and forth, the texture, the ebb and flow, the win and loss, the high, the literal highs and lows of these movies.
Jords
5m 13s
Yep.
Rocky
5m 27s
And probably this is why people watch actual sports, right?
5m 31s
Like.
Jords
5m 31s
I can comment on that.
Rocky
5m 31s
But like that's, that's what you get out of it is like every week is a new, a new thing and you get these highs and lows and and, and that to a human, you know, our, our sense of narrative is very compelling.
Jords
5m 46s
I'm still just scanning through the list of sports movies I know, and I've got dodgeball.
5m 51s
I've got the longest yard, the American football one with Adam Sandler, but he's in prison.
Rocky
5m 57s
Yep, I literally can't think of any of these that we've talked about so far that don't have this structure of like underdogs to like heroes at the end.
Jords
6m 2s
Yeah.
6m 5s
I mean, oh, God, the longest yard even explicitly says it.
6m 8s
At the beginning, Adam Sandler is told to recruit a team for a confidence game because he's actually putting together the team to play against the guards and the warden wants the guards to win.
6m 20s
So he's like, oh, yeah, I put together a shit team that the guards will win against and it will boost their confidence when they go up against rival prison football teams.
6m 30s
So it's like literally structuring it in such a way that you have the like, oh, we get the early win and then we get our comeuppance because of hubris or something like that.
Rocky
6m 39s
Yeah.
Jords
6m 39s
And then we learn to be friends.
6m 41s
And then we have a nail biting grand final or regionals or nationals or whatever the thing is.
Rocky
6m 50s
Yeah, regionals and nationals.
6m 52s
Yeah, we definitely, what a, what is a?
Jords
6m 53s
We all know what they are.

What makes a sports movie?

Jords
7m 1s
So lay it out for me.
7m 2s
What are the elements that they all have apart from that like structured game beat?
Rocky
7m 8s
So there's a couple of things.
7m 9s
They all have a group of players who start as underdogs, right?
7m 17s
Like we are not interested in hearing a story about people who are already winners.
7m 23s
We are not interested in hearing about the people who have already, who are the favourites, right?
7m 28s
Like we want to hear underdogs, and I think as part of that, there has to be some element of someone new has come in, right?
7m 37s
Like, like, we have an underdog team, they're kind of stagnant, there's some new element that gets introduced and, and one of the 1st things we do with our team is like, we, we get to know them, but we are also doing some like rebuilding and some shifting of paradigms and some changing of ideas.
Jords
7m 54s
All right, I have an instant counterpoint for a subversion of this trope, and it's bring it on, because they are the best, but then they find out that actually in the change of leadership, they're only the best because they were cheating the whole time.
8m 7s
So I think that's a that's a really good example of it.
Rocky
8m 8s
Oh.
8m 10s
It's a subversion of it, but it's also.
Jords
8m 12s
Now they have to prove that they're really the best.
Rocky
8m 14s
Exactly.
Jords
8m 15s
Yeah.
8m 15s
And the only way to do that is to get the actual best people in to compete against.
Rocky
8m 20s
Exactly.
8m 21s
I'm, it's wild to me that your, your go to on this for this whole episode is going to be bring it on, but like, let's roll with it.
8m 26s
Um, so yeah, look, that's, I think that's our starting point.
8m 30s
We have a, uh, we have a team of underdogs and we join them at the point where something starts to change.
Jords
8m 34s
Mm-hmm.
8m 38s
A status quo has shifted.
8m 40s
A new defence attorney has recently been assigned 500 hours of community service and that looks like coaching his old team.
Rocky
8m 49s
Yeah, like the new boss who won the club off her ex-partner in the divorce has hired a coach from the US to deliberately run the team into the ground even further.
9m
We touched on it already, but I think that structure is the 2nd thing we need.
9m 4s
So you have to have a structured competition.
9m 7s
You have to have some kind of ladder that the team is climbing.
9m 12s
So there has to be a, the same way there's a real quantifiable like win and loss in the competition that has to result in quantifiable like moving up or moving down the ladder.
9m 25s
You are judged entirely by your position, sort of respective to your peers.
9m 29s
That's the, I guess, the thing that gives out our story, some tension, right?
9m 35s
moving up and moving down.
9m 37s
Um, and having a.
Jords
9m 37s
That's the drive for the players, right?
Rocky
9m 39s
Exactly.
Jords
9m 39s
Like, no longer are we going to be at the bottom of the ladder.
9m 42s
The thing that I love about the latter concept as well is all the sports movies that I'm racking my brain to think of right now absolutely use it regardless of what the real world equivalent of point scoring is.
9m 57s
So it's like, if you win this game, you just go up ladder.
10m
Ladder is easy to understand.
10m 2s
It's not like we have a dominance matrix and because you beat that team and they beat that team.
10m 7s
That means that that places you in between these two.
10m 9s
No, we don't care about any of that.
10m 10s
It's win, win this fight, go up ladder.
Rocky
10m 11s
Hmm.
10m 14s
And and like in the movies, it never makes sense because it's always just like, oh, you you are against whoever is next up on the ladder and you swap places with them and you just like work your way up.
Jords
10m 24s
Yep.
Rocky
10m 25s
I'm like, that's that's not how sports fixtures work, but it doesn't matter.
10m 28s
It's like you just, you just fight whoever is next up.
10m 32s
And.
Jords
10m 32s
That's how it works when you have main team syndrome, where all the other teams aren't swapping around positions on the ladder.
10m 40s
only you versus other teams.
Rocky
10m 42s
Yeah, I mean, pretty much.
10m 43s
Like, you can tell that these guys are the main characters because they're the only team who ever moves around on the ladder independent of being like pushed.
10m 50s
So yeah, we've got we've got a team of underdogs.
10m 53s
We've got a ladder that they have to climb.
Jords
10m 53s
Mm-hmm.
Rocky
10m 55s
And you have this essentially binary outcome of these matches and then an essentially binary sort of thing that can happen after that, which is a move up or a move down.
11m 7s
And then you have the time in between.
11m 11s
And what happens in between is getting ready for the next match.
11m 15s
And sometimes that looks like things like training, and montages and things like that.
11m 21s
But I think what makes these movies tick is that a lot of that stuff is, it's psychological.
11m 27s
It's personal growth, right?
11m 29s
The, the,
Jords
11m 30s
It's forging bonds with your teammates.
11m 32s
It's learning to trust again.
Rocky
11m 34s
The team is learning to work together as a team, making friends.
Jords
11m 38s
Sharing the spotlight, not playing for yourself, but playing for the group.
Rocky
11m 43s
Exactly.
11m 44s
All those things we want to see from our players.
11m 46s
And is he talking about the role-playing game or is he talking about the sport?
11m 50s
But yeah, there's there's this like this non-sports stuff as well.
Jords
11m 50s
What?
Rocky
11m 56s
And I think that's what sets these movies apart from, I suppose, a real sport where people don't necessarily go through character growth in between matches and if they do, we're not necessarily privy to it.
12m 9s
And it's the fact that that character growth outside of the game drives better performance in the game, right?
12m 16s
Like,
Jords
12m 17s
You become a more holistic person and that makes you better at the sport.
Rocky
12m 20s
Exactly.
12m 20s
Daniel's son doesn't win karate kid by becoming better at karate.
12m 26s
He wins it by, like, essentially, the thing that gives him power is as his relationship with Miyagi grows, and as he, like, comes to understand the parts of karate that aren't the kicks and the punches, the parts of karate that are, like, rooted in philosophy and mindfulness and that kind of stuff, like, as he comes to understand that, that is what lets him win the karate competition at the end.
12m 50s
It's not the fact that he got actually any better at karate.
12m 53s
So, in a way that is perhaps, yeah, a diversion from real sport.
12m 58s
You have these non practice things that really feed into player's success and team success.
13m 6s
And again, I think we see Ted Lasso actually dig into what that means in the season where they have a sports psychologist come in, which I think is, I think it's the 2nd season.
Jords
13m 14s
Second season.
Rocky
13m 14s
And they have a sports, a sports psychologist come in and everyone does some personal growth with the sports psychologist except Ted.
Jords
13m 15s
But like,
Rocky
13m 21s
And so like, then Ted Zark becomes like learning to do some personal growth for himself instead of trying to inspire growth in others.
Jords
13m 29s
That's the equivalent in my mind of the Dragon Ball Z Things Escalate, because season one is Ted comes in and through relentless positivity and making these young men be better versions of themselves.
13m 42s
He puts them in a pretty good spot, and ultimately it doesn't succeed.
13m 46s
And then it's like, okay, well, we can't do that again for season two.
13m 49s
So what do we do?
13m 49s
We bring in the next tier up.
13m 51s
It's not just a feel good person.
13m 54s
It's a person that makes you confront the feels bad things.
Rocky
13m 58s
Yeah, that's exactly it.
13m 59s
It's like, oh, we, it's not enough to just believe we actually have to deal with our problems.
14m 4s
And the other thing that that 2nd season does or that Ted Lasso does really well is that it doesn't give us the win at the end of the 1st season.
Jords
14m 4s
Mm-hmm.
Rocky
14m 12s
Like, it actually, the whole season is about not getting kicked out of the competition and then they get kicked out of the competition anyway, and that kind of sets you up for the 2nd season.
14m 22s
And so on a macro scale, feel like 3 seasons of Ted Lasso are a sports movie, but they're a sports movie that's like 90 hours long.
Jords
14m 33s
But it's it's fractal sports movie, right?
14m 35s
Because.
Rocky
14m 35s
Yeah, it's a sports movie made of smaller sports movies.
Jords
14m 38s
When we zoom into the end of season one, I think they they generally hit it masterfully where you're like, okay.
14m 44s
So the thing here, it's not winning the competition.
14m 47s
It's just being able to stay in the competition.
14m 50s
So that's our steak.
14m 51s
We still have this like hard threshold where if they lose, they get bumped down the ladder, over the edge, into the ladder below.
14m 58s
And you're like, well, that's not going to happen.
15m 1s
They'll win.
15m 2s
But then they don't, and the reason why they don't win is because Ted mentored the player that scores the winning goal against them.
15m 12s
So it's like, oh, the power of friendship worked.
Rocky
15m 12s
Hmm.
Jords
15m 16s
But for the other dean.
15m 18s
And then instantly you can see like, well, season 2 has to have that person come back.
Rocky
15m 19s
Yeah.
Jords
15m 23s
How do they how do they wrangle that?
15m 25s
And they go through his his personal growth journey to end up back on the original team so they can tap into that power of friendship again?
15m 32s
So I thought that was genuinely very well done.
Rocky
15m 32s
Exactly.
Jords
15m 35s
Like structured in a way that subverts but reinforces over the long run, the tropes that we're talking about right now.
Rocky
15m 42s
So yeah, I think that's our that's our like overall sort of, I guess, plot.
15m 47s
The other thing that's really interesting, that kind of builds off that is the characters, right?
15m 52s
So it's interesting that you brought up Ted Lasso there because, uh, or the, the, I guess the idea of the, like, the star player, we kind of have these archetypes, especially within the team sports was not so much for the, the individual sports ones, but for the team sports.
16m 7s
We can't have these archetypes of like the star player and the, um, you know, the rookie like who has yet to, to learn how great they are, the, the gruff one who is, uh, has to like learn to, you know, show their feelings and and,
Jords
16m 25s
The 4th one is the catchphrase player.
16m 27s
They have like one thing that when they pop up on screen.
16m 30s
They do their catchphrase and everyone's like, ah.
16m 33s
It's, um, what's his name from Ted Lasso?
Rocky
16m 34s
Yep.
Jords
16m 37s
Danny?
16m 37s
The guy that runs out, says his own name?
Rocky
16m 37s
Oh, yeah, right.
16m 39s
I, yeah.
Jords
16m 39s
Football is life.
Rocky
16m 40s
football is life.
16m 41s
Yeah, so you have all of these, like, all of these archetypes within the team as well, who, again, in a lot of cases, I like little, little, like, cardboard cutouts.
16m 52s
like we could, we could describe the team as like, there's a star player who doesn't like to share the limelight and there's a like, a rookie who doesn't realise how great they are and and there's like the, the gruff defender and it's like, I could be describing any one of a dozen movies or shows with with that.
Jords
17m 7s
Yep.
17m 7s
They fit really clean buckets, and the dynamics between them are easily established, and you can clearly see how they can grow over the course of a session.
Rocky
17m 19s
Yeah, and so that's, that's, I guess, the other thing is that the, the floor that each player has is really, it's really obvious what they need to do to address it.
17m 28s
So it's like, yeah, the star player needs to learn to share the limelight and the rookie needs to like learn some confidence.
17m 35s
So there's there's always a really obvious remedy to whatever their flaw is.
17m 40s
And they are basically just like a flaw or a trait of some kind, um, and, and the movie is about like, do we get to address all of these people's flaws and problems before we get to them.
Jords
17m 52s
Now, there's there's one, one often used timing trick that happens here where it'll be like, we didn't get to the mall by the finale, but there's halftime, and that's our last interstitial space to resolve the thing, and then we win in the final half.
Rocky
18m 11s
Yeah, I guess that kind of brings me to my almost my last thing, which is which is really about pacing or tension, however, whatever you want to call it, but because even though we know, we know going to sit down and watch Mighty Ducks.
18m 24s
Like, we know that the underdogs are going to win, but there still has got to be some tension, there have to be moments where they, it looks like it's not going to succeed, and that like, that halftime during the finale and everything looks like it's gone wrong is like a classic.
18m 39s
And again, it's why Ted Lasso is so great at this, I think, because it subverts that and you think they're going to somehow like pull it out in the finale and then it's like, oh, no, they lose and they get relegated.
18m 49s
Like, despite the fact that these things are utterly formulaic and the characters are utterly formulaic.
18m 54s
We still want to see them and they still have that tension somehow.
18m 59s
And I think that's like, that really gets at the heart of why this genre is interesting to me because like so many fluff, like feel good-esque type genres.
Jords
19m
Mm-hmm.
Rocky
19m 9s
It's so predictable and yet we absolutely eat it up and we love to watch it and we love to feel those feelings.
Jords
19m 17s
You know that whole time you're sitting there watching it, you're building towards the conclusion that you know is there from the beginning of the film.
19m 25s
Before you even sat down to watch it, you know it's there.
19m 27s
And for me, it's sitting there being like, are they going to play it straight?
19m 31s
How are they going to, what are they going to twist to give it a little bit more pizzazz?
Rocky
19m 36s
Mm. Yep.
Jords
19m 36s
And from my favourite example, bring it on's great at this, because they find out at the end that actually they weren't the best, but through the personal growth coming 2nd is good enough because they set themselves up for the best possible competition.
Rocky
19m 37s
And how are they going to get there?
Jords
19m 53s
They didn't win because they cheated.
Rocky
19m 53s
Yeah.
Jords
19m 56s
They came 2nd because they actually did their best and found out someone else was better with them, but the competition was what mattered.
Rocky
20m 4s
Yeah, how we define success doesn't necessarily have to be.
20m 8s
If we're playing it completely straight, of course it's getting to the top of the ladder and winning the grand final, but like we have these, all these interesting alternate definitions of success because this genre has been around for so long that we get to kind of play with.
20m 19s
And we also have all these interesting like ways of getting there.
20m 23s
You know, there's tricks that they will pull out to kind of snag the win. So it might be like a new technique that they've learned.
20m 31s
It might be like a piece of teamwork.
20m 33s
But equally likely, it can be a, you know, someone remembers an obscure rule, right?
20m 41s
Um, or like something happens off the field that like throws the other team.
20m 46s
Like, there's all of these different ways that the growth that we've seen throughout the movie throughout the season.
20m 54s
There's all these ways that that can come into play and it's not always, and then they learn to play together properly as a team and then they won.
21m
It's like, well, they don't always have to win as long as you set that like success criteria up before the end so it doesn't feel like a rug pull.
21m 10s
And it also doesn't necessarily have to be straight up.
21m 13s
They were better at the game.
21m 14s
There can be some like some other stuff going on as as well.
21m 19s
The bit in Ted Lasso where it's like, and then they win the game and it's basically because Ted finally understands the offside rule.
Jords
21m 25s
I know.
Rocky
21m 25s
Like, that's a big thing.
21m 27s
It's been a like a recurring thing throughout the show that he doesn't understand.
21m 30s
He's like, no, I think they were offside.
21m 32s
And that becomes the like pivotal point of that that game is that that player was offside and that's that's this growth point.
21m 39s
But it's not necessarily an incredible play that was facilitated, facilitated by teamwork.
Jords
21m 43s
Yeah.
Rocky
21m 44s
It's like, no, someone else has grown in a different way.
21m 46s
So yeah, I think.
Jords
21m 47s
So that's that's where we have the room to play, right?
Rocky
21m 49s
Exactly.
Jords
21m 51s
Like, we're not just tightly scripted to be like, we have to follow these beats and we have to have the final, the final match setup in such a way that our players will win.
22m 2s
We have all these other different conditions by which we can say, you can introduce these elements and maybe you win or maybe you win off the field.
Rocky
22m 11s
Right.
22m 12s
Um, so like, yeah, maybe maybe we, it's how we define winning and how we get to that win that becomes the like, the interesting space to play in for, I guess, the folks who make the movies, but also for us when,
Jords
22m 26s
All right, so if I can just quickly recap this, sports movies, not about the sport.
22m 31s
The end.
Rocky
22m 32s
Yes.
Jords
22m 32s
Cool, great.
Rocky
22m 33s
Also, not necessarily, always about a sport at all.
Jords
22m 34s
Got it.
Rocky
22m 37s
See...
Jords
22m 40s
Uh, the, the, the thick throng of dance movies from the like early to mid 2000s.
22m 47s
Sports movies?
Rocky
22m 48s
Look, they are they're a structured competition, um, with like structured rounds, uh, and and they proceed in a uh, linear fashion up the ladder.
Jords
22m 58s
Dead Poets Society.
23m 2s
Sports movie?
Rocky
23m 3s
Dead poets decide.
23m 5s
Okay, you'll have to sell...
Jords
23m 6s
Right, you got, you got a team, which is a class of stagnant young men.
Rocky
23m 13s
Uh-huh.
Jords
23m 14s
You have a new teacher comes in, up ends the status quo, and all of these individuals are going on like personal development journeys to the point where they feel like they can overcome the system upon which they've been subjected to.
Rocky
23m 14s
Yep.
23m 16s
Yep.
23m 24s
Mm-hmm.
23m 32s
Yeah, I think what's missing is the structured competitions.
Jords
23m 35s
Yeah, you're right about that.
23m 36s
There's no poetry slams or such in Dead Poet Society.
Rocky
23m 38s
There's no poetry slams.
23m 39s
However, School of Rock, I will accept, is a sports movie.
Jords
23m 43s
School of Rock was next on my list.
Rocky
23m 43s
School of Rock, absolutely a sports movie.
23m 48s
Which, okay, okay.
Jords
23m 48s
Mm-hmm.
Rocky
23m 50s
Here's my here's my nuclear take.
23m 52s
We'll get to a quiet year.
Jords
23m 53s
You can play it in a quiet year.
Rocky
23m 55s
Don't you worry.
23m 58s
Scott Pilgrim is a sports movie because they...
Jords
24m 1s
All right, we have repeated rounds, all right?
Rocky
24m 4s
Yep, where every time he like goes through either a round of the band competition or fights an X, like that's, we have this like competition. New person who comes in is Ramona.
Jords
24m 12s
Mm-hmm.
24m 12s
Structured come.
24m 15s
He was pretty stagnant to begin with as well.
Rocky
24m 19s
And we already know that Scott's the best fighter in the province.
24m 22s
Like, the thing that's keeping him from Ramona is not his ability to fight, its ability, it's his ability to self-actualize.
Jords
24m 29s
himself. Yeah.
Rocky
24m 30s
Yeah, Scott learned the power of self-respect.
24m 33s
Like Scott Pilgrim.
Jords
24m 33s
Hmm.
Rocky
24m 35s
It's a sports movie.
24m 36s
Fight me in the comments.
24m 38s
Great sports movies of the, of the, the past, such as field of dreams.
24m 46s
The longest yard.
24m 48s
Scott Pilgrim, bring it on.
24m 50s
Pitch perfect.
Jords
24m 52s
And dodgeball.
Rocky
24m 52s
School of Rock.
Jords
24m 53s
I've never seen Bitch Perfect, that Pitch Perfect's got to be one, right?
24m 57s
Isn't that about them going to regionals or something?
Rocky
25m
Yeah, I think they go to regional, look, it's been...
Jords
25m 3s
All right, I've never seen it.
25m 4s
High school musical, sports movie.
Rocky
25m 6s
I think he actually does play sport in it, but I don't think that's what it's about.
25m 11s
I don't, again, I think it's missing that structured competition.
25m 14s
If we were being boring, we would call the episode structured competition films.
25m 18s
But...
Jords
25m 19s
That's why we abstracted so far away that there's no fun anymore.
Rocky
25m 25s
I love it.
25m 26s
I love a piece of structured competition media.
Jords
25m 29s
Guys, did you see this summer's new construction competition film?
Rocky
25m 32s
Blockbuster, blockbuster structured competition content.
Jords
25m 36s
It has actor that you like and supporting actor that you like.
25m 40s
And they're going to engage in plot that you know, but enjoy anyway.
Rocky
25m 41s
Yeah.
Jords
25m 44s
Okay, all right.
25m 46s
So we've just solved about a 3rd of films.
25m 49s
I can't think of any horror, that is sports movie.
Rocky
25m 50s
Yep.
Jords
25m 53s
Alien certainly as in sports movie, predators.
Rocky
25m 56s
Ah, oh, predator could be sports movie.
Jords
25m 58s
No, Predator's not sports movie.
26m
not structured.
26m 1s
It's unstructured combat.
Rocky
26m 3s
Isn't it a sports movie for the predator?
Jords
26m 5s
Yeah, but, like, he's just free for rolling, you know?
26m 8s
It's unreal taught of a death match for him.
26m 10s
There's no like repeated rounds.
Rocky
26m 10s
Yeah, but then he gets killed at the end and probably learns something about himself along the way.
26m 15s
Predator is a sports movie.
26m 18s
calling that.
Jords
26m 19s
I will fight you on that.
26m 21s
That's absolutely your hottest take.
26m 24s
Sometimes you have hot takes that are genuinely well accepted opinions.
26m 28s
That one is not.
26m 29s
You have offended me.
Rocky
26m 31s
The other one I had in my notes, actually, as far as actually fascinating examples of this, once you realise what it's doing, is Super Giant Games is Paya.
26m 41s
Um, 2 episodes in a row that we've talked about a Super Giant Games game, um, because they're very good.
26m 46s
But Paya, you're basically in hell and you have to complete, in quote marks, the rights.
26m 52s
Um, but the rights is basically just basketball, um, and your triumvirate of heroes has to complete a certain number of rights and then the triumvirate who is at the top of the ladder at the end gets to uh, leave hell, essentially.
Jords
26m 53s
Hmm.
Rocky
27m 7s
But in between...
Jords
27m 8s
If you get that three-pointer on the buzzer, you get out of hell.
Rocky
27m 12s
Pretty much.
27m 12s
Um, and in between, you have, in actually what I think is a really, really elegant illustration of the concept.
27m 20s
In between, it's essentially a um, an interactive novel.
27m 24s
So like, the game itself switches between 2 completely distinct gameplay modes and one is a, like, very heavily modified, but it's essentially gameplay wise, it's those, like, soccer games where you're kicking the, like, passing the ball around and then assuming control of whichever player has the ball.
27m 41s
Um, it's that, but like with fantasy tones and it's, it's real time, it's quite dynamic.
27m 47s
It's got pretty rigourous rules.
27m 49s
You have players with particular abilities that they get to execute. And then in between, it's very much like an interactive fiction game.
27m 56s
It's a dialogue simulator.
27m 58s
It's you talking to the characters and learning more about them that then has mechanical effects later on the games and and on which players end up being allowed to ascend.
28m 13s
Yeah, it's it's just like a really neat.
28m 15s
You don't look at it and think it's a sports movie, but Pyre is actually mechanically exactly what you would do if you were trying to gamify a sports movie. And I think looking at that as distinct from, for example, an actual soccer game, right?
28m 29s
FIFA.
Jords
28m 30s
Mm-hmm.
Rocky
28m 30s
The difference between Pyre and FIFA is the difference between sports and a sports.
Jords
28m 35s
All right, so we uh play tonics.
28m 37s
We are a Super Giant Games podcast.
Rocky
28m 39s
We adapt super giant games games into movies?
28m 44s
No, hold on.
Jords
28m 45s
We request super giant games to build games that kind of relate to movies that we can deconstruct to be about role-playing games and sometimes sports.
Rocky
28m 57s
All right.
28m 59s
So that's what we're working with.
Jords
29m 1s
Quick, snappy recap.
29m 3s
Legitimate recap this time.
Rocky
29m 3s
Yep.
Jords
29m 4s
We have a team of plucky underdogs who want to do better, but are held back by the status quo.
29m 11s
Something has changed and allows them the ability to grow as individuals and ascend the ladder or some equivalent of not get eliminated.
29m 21s
There's a.
Rocky
29m 22s
To achieve a, to achieve an undefined or, or, um, appropriately defined victory end state that may or may not relate to.
Jords
29m 31s
We have a couple of other teams in this competition for them to go up against in some sort of structured format, but the competition, the game itself is not the thing that matters so much as the development of the characters in their arcs along that journey.
29m 47s
We just have these anchored points in time where they get to test their abilities and see how.
Rocky
29m 49s
Right.
29m 54s
Yeah, when we have these, this series of like win loss conflicts, but the real juice of the character development and plot development in between those contests.
Jords
30m 4s
And I've just now thought of, I swear I've seen this in a film, but I can't pinpoint which one it is, but the hero team loses the semifinals, but it turns out the team that beat them was cheating and is thus disqualified and still allows our team to go through to the finals.
30m 24s
So we still have the potential for a downbeat that progresses you forward.
Rocky
30m 25s
Uh.
Jords
30m 27s
Do you know which movie I'm talking about?
Rocky
30m 28s
Yeah, I... I don't know which movie you're talking about, but that is a plot point in Monsters University.
Jords
30m 36s
I have not seen that.
Rocky
30m 37s
Which I've just realised is also a sports movie.
30m 40s
There's like a series of, there's a series of like scaring games and there is exactly that plot point, like they are at the bottom of the ladder.
30m 49s
They're about to get eliminated and then they're like, oh, shoot, the team who won, we're cheating.
30m 54s
I guess you get to go through to the next round after all.
30m 57s
And that's when they get there like...
Jords
30m 58s
So yeah, you have some gimme, just to keep it going.
Rocky
31m 3s
They get their 2nd chance to actually pull together as a team because in the 1st one they were like, it's it's very much the like star players hogging the spotlight and that's why they're like, no, the whole team has to be run the gauntlet.
Jords
31m 10s
Mm-hmm.
Rocky
31m 14s
The whole team has to make it to the end.
31m 15s
And so that's their like, their galvanising moment.
Jords
31m 16s
Yeah.

Structure and prep

Jords
31m 19s
All right, this is this is leading towards a structural element that I think we might need to prep.
31m 24s
Let's jump into that, all right?
31m 26s
We're building this out for play at the table.
Rocky
31m 28s
Yep.
Jords
31m 28s
I feel like this could be a very good one to 3 session game.
31m 34s
I think you could probably do it in one session, but if you want to have like a decent amount of role-play time between the games, probably want just a bit more time.
Rocky
31m 35s
Mm-hmm.
31m 45s
Yeah, weirdly, I think of our, the more I think about it, the more I think of our previous episodes, the one it has the closest bearing on is when we talked about Mean Girls, and we were like, this is absolutely a one shot.
31m 59s
And then the more we talked about it.
Jords
32m
Mean girls, a sports movie.
Rocky
32m 1s
is Mean Girls a sports movie.
32m 4s
In this essay, I will.
Jords
32m 6s
Mathletes, structured competition.
32m 9s
prom.
Rocky
32m 16s
I mean, the prom is the final.
Jords
32m 18s
Yeah, the parties are like the matches along the way building towards the, you've convinced me.
Rocky
32m 25s
You could make, you could make the case.
32m 27s
But no, the same way with that one where we started out with like, this is definitely a one shot and by the end of the conversation, we were like, oh, no, this is definitely a thing where like, each party is basically a whole session and we're doing most of our, like, or a lot of manoeuvring in the lead up to that and and, you know, between games almost.
32m 46s
I think this is one where like actually the more time we give it for all of this in-between stuff to happen, the more fun we're gonna have.
32m 55s
Um, because the juice is not in the sports matches.
32m 59s
It's in the drama in between.
Jords
33m 1s
The interpersonal conflict. Yep.
Rocky
33m 4s
So yeah, I think I think a couple of a couple of sessions is probably what we are.
Jords
33m 9s
And just like mean girls, we're gonna put together a nice easy ladder.
33m 14s
It's just instead of social popularity this time.
33m 16s
It's position in sports.
Rocky
33m 18s
Yeah.
33m 19s
And I remember last time we came up with, we were like, oh, we're gonna need to come up with some kind of metaphor for like what counts as a win or a loss in a particular scenario that moves you up or down the social hierarchy.
33m 29s
This time it's literally like, did you win or did you lose?
Jords
33m 31s
We could count a win as a win and a loss is a loss.
33m 34s
That's novel.
Rocky
33m 35s
You could be onto something there.
33m 36s
What if we counted losses as wins and wins as losses?
33m 39s
What if drawers were?
Jords
33m 41s
Oh, that's a that's a new, that's a new sports movie twist.
33m 44s
We could build a sports movie.
33m 46s
We could write the screenplay for this.
Rocky
33m 47s
Well, I think there is one.
33m 50s
I'm sure there's one where they're like.
Jords
33m 51s
No, let's not go down that rabbit hole.
Rocky
33m 54s
Yeah, you're right.
Jords
33m 56s
All right, so we have a ladder.
33m 58s
That's prepped ahead of time.
33m 59s
We have a couple of other teams.
Rocky
33m 59s
Yep.
34m
Mm-hmm.
Jords
34m
Probably like, I wouldn't prep one team to be the rival team from the beginning.
34m 6s
I would let the players choose which characters they hated the most and then that...
Rocky
34m 12s
Mm, yeah, I think I I think I'm with you there.
34m 15s
I'm like, the rival team is an important element, but I think it's gonna feel more real if the players get to choose that rivalry.
Jords
34m 23s
I've done this before with rival adventuring parties, where I've introduced a bunch of different adventuring parties, and then the players just hate one of them heaps, and I'm like, great, I'll reintroduce just them.
Rocky
34m 34s
No reason that you can easily discern.
Jords
34m 37s
Oh, I know it was because the leader of this one had excellent hair and they hated him for it.
Rocky
34m 42s
Oh, I hate that guy.
34m 44s
I think rivals also give us another wind condition that is not necessarily winning, right?
Jords
34m 50s
Yeah.
Rocky
34m 50s
It can become a season about just making sure that we finish before the rivals do like above.
Jords
34m 58s
That's a real...
Rocky
34m 59s
So that just gives us a, I guess, a little wind loss, like a victory condition, a wind condition affordance for us as game.
Jords
35m 7s
But I don't know that that necessarily needs to be made explicit to the players.
35m 10s
So they can see the latter and know that getting to the top is the win, but you have in your back pocket, maybe the win was the friends you made along the way, maybe it was beating the rivals, maybe it was not being eliminated by the competition.
Rocky
35m 11s
Hmm.
Jords
35m 23s
And as play shapes up, you can message that to make it obvious, depending on the uncertainty of how the outcomes actually fall.
35m 32s
So you've got in the back pocket, but you message it so that the players understand how the stakes have changed and what they're really battling for when it comes down to the wire in the last match.
Rocky
35m 32s
Yeah.
Jords
35m 42s
Do we have to pick a sport?
Rocky
35m 43s
Okay, so.
35m 44s
Make one up.
Jords
35m 44s
We call it handball, uh, football, um,
35m 52s
Chest ball.
Rocky
35m 54s
Torso ball.
35m 55s
Ass ball.
Jords
35m 56s
Facebook.
35m 57s
Maybe it's about not getting hit by the ball.
Rocky
36m
Dodgeball.
Jords
36m
Damn it.
36m 4s
Why are all the good spots taken?
Rocky
36m 6s
Look, yes, I think we do have to pick a sport and I think that's actually, you've touched on a really interesting point there, which is it needs to feel authentic, but you don't just want it to turn into narrating a soccer match that's only happening in your head, right?
36m 20s
Like that's that's a different game.
36m 24s
Um,
Jords
36m 24s
Yeah, like for me, the sport is absolutely maybe 3rd tier.
36m 30s
So I want that to be resolved in pretty much a single role.
36m 35s
The sport gets almost no screen time.
Rocky
36m 35s
Yeah.
Jords
36m 37s
I want that to be super truncated.
36m 39s
I want the fallout from the sport to be where we spend most of our playtime.
Rocky
36m 44s
Yes.
Jords
36m 44s
So if we're talking like a 3 hour session.
36m 47s
Maybe 15 to 20 minutes total is spent on.
Rocky
36m 51s
So I have a couple of thoughts on this front.
36m 53s
Firstly, I'm going to want some kind of mechanical way to make this sport happen, right?
Jords
36m 59s
Mm-hmm.
Rocky
36m 59s
There's a couple of things I want in there.
37m 1s
Firstly, there has to be an element of chance.
Jords
37m 4s
Mm-hmm.
Rocky
37m 4s
You have to be able to lose when you thought you were going to win and win when you thought you were going to lose.
37m 8s
Like that's a pretty key part of the arc.
37m 11s
We do also have to have some texture within the match itself, right?
37m 16s
I don't think we can just have a single role.
37m 19s
I think we want some kind of like multi like multi-part sequence.
Jords
37m 25s
Are you talking a skill challenge?
Rocky
37m 27s
Look, it could be a skill challenge.
Jords
37m 30s
Are you talking structured content role?
Rocky
37m 33s
A structured content role.
37m 34s
That's my favourite kind of role.
37m 36s
No, look, it's it probably is something very similar to a skill challenge. This many successes before this many failures would be a good starting point.
37m 44s
Where I actually went was the kind of the 3rd thing I want to bring in is you have to have some way to have what's happening off the field, play into what's going on on the field, and vice versa. And so because of the kind of tactile objects that I like.
38m
I went to cards.
38m 1s
So the, uh, in much the same way that you would draw from a like a fate deck, but it has that affordance that cards have that dice don't, which is that you can swap out cards, unlike a dice roll, it's customisable.
38m 15s
It's still random, but you can you can add things into it and take things out of it and change the odds as you go.
38m 21s
And I think that's going to give us the kind of mechanic that we need for this because we need to be able to remove like blockers, remove things that like, oh, Timmy won't pass to Jimmy because they, you know, they, he cheated on her girlfriend or whatever to, you know, to steal from, again, Ted Lasso.
38m 41s
You need to be able to remove those things from the deck and add cards into that deck that represent teamwork so that over the course of the campaign.
38m 49s
You have a deck where the odds have changed substantially, that reflects kind of the changes that have happened outside the actual sports matches.
39m
And I can see you're making faces and I know what you're going to say.
Jords
39m 3s
You have triggered so many thoughts.
Rocky
39m 3s
You're going to say, You're doing that thing where we said we were just going to design a session, but you're actually designing a game.
Jords
39m 10s
I was about to say we're designing a game now.
39m 13s
I don't think cards are the right tool, but maybe bag draw mechanic is.
Rocky
39m 18s
Yeah, look, something like, yeah, a bag draw mechanic would work as well.
Jords
39m 20s
Where, like, bag draw mechanic can give you a couple different range of success or failure states and, you know, if your actions impede the other team, you remove cubes from the other team.
39m 33s
And if they enhance your teamwork, you add more colours of your own team in, something like that, that persists across the season, and then when you play against different teams that are better quality, you add more.
Rocky
39m 35s
Hmm.
39m 39s
Yeah, I think.
39m 42s
Right.
39m 43s
Yep.
Jords
39m 44s
Ah, Rockwell were designed in a sports movie game.
Rocky
39m 46s
The reason I like cards is because you can, I think we can do this quite informally, and I think the reason I like cards is because each card can represent a narrative thing that happens in the game that refers back to something that's happened outside it.
40m 6s
So dipping in a bag, sure, you get a +one or a -one, like you get it, you get a token.
40m 11s
If I draw a card, I can have on there Oh, this is, Jamie has learned to give up the spotlight and has like passed to another player and that's what causes the win.
40m 21s
So the cards, because they are bigger and can have words on them.
40m 24s
They give you a way to explicitly link out of the match and into the interpersonal stuff and vice versa.
40m 32s
Like, I think that's what I, I love the idea of dipping in a bag.
40m 35s
I love that I love the how that feels.
40m 38s
Um, but I think the fact that you can write things on cards pips it for me.
40m 42s
Certainly dice are way out because you cannot add sides to a dice or remove sides from a dice and you sure as shit cut right on.
Jords
40m 49s
I'd challenge that.
40m 50s
You can bump dice up and down by increments.
40m 53s
Look.
Rocky
40m 55s
Just get a really big, like, one of those really big novelty dice and just write on each of the faces.
41m
I don't hate that actually as a concept.
41m 2s
Put a pin in that one.
41m 4s
We'll save that one for another another game.
Jords
41m 5s
All right.
Rocky
41m 6s
We've gotten so distracted.
Jords
41m 9s
Your resolution mechanic might inform a little bit how you're prepping is what you're telling me here.
41m 15s
If you want to prep with cards, then you want to have some like deck that is manipulatable that you can write on that you can like record the outcomes of things and have that be like the central, effectively, the deck becomes the team.
Rocky
41m 23s
Hmm.
41m 29s
It's a deck building game.
41m 31s
All sports movies are deck building games.
Jords
41m 33s
And it's just about playing the cards you're dealt.
Rocky
41m 38s
Bigger and bigger generalisations about game genres and film genres.
41m 42s
But yeah, I think the idea of a collaborative sort of deck building game is not.
41m 46s
I don't think that's fun.
41m 49s
for a very light deck building game, but a deck building game nonetheless, where you're working with that idea of probabilities of things.
Jords
41m 57s
Play with me on this then.
41m 58s
A resolution of our sports game is going to be relatively quick, where pulling, pulling cards and playing them in such a way that it ends up with like a total modifier that pushes us like, you know, this team has a difficulty of 4 or something like that.
Rocky
42m 2s
Mm-hmm.
Jords
42m 12s
And I pull out my cards and I see, ah, I got some penalties.
42m 16s
Maybe these are like prompts for you to drop in the game.
42m 20s
What did you do to deserve this penalty?
42m 22s
Oh, Jamie learned how to share the spotlight.
42m 25s
There's a narrative moment that looks like this.
42m 27s
And then you end up with like your total value.
42m 32s
And if it's above the other team, then you beat them, huzzah.
42m 36s
How are you seeding the interpersonal conflicts between players and players and rivals in between game time?
Rocky
42m 36s
Hmm.
42m 46s
Yeah, I think, look, I think there's some.
Jords
42m 48s
And is it drawing from a quiet year style deck?
Rocky
42m 51s
We were gonna get to a quiet year eventually, but yes, I essentially, I think there is a version of this, which isn't necessarily a traditional RPG and is more of a storytelling game, but where you start with a, almost like a, a more end state quiet year board or more, actually probably closer to the Deep Forest, which is their sequel, and you, you start essentially with a team of players and they all already have contempt tokens in front of them.
43m 21s
So contempt tokens, if you're not familiar with, the quiet year is if you feel your player or your monster in, um, uh, Deep Forest has not been has been snubbed or has not been cared for has not been taken into account in a particular decision.
43m 36s
They can take a token of contempt, and that goes on that monster's lair, and you, they can get rid of it by, in a bunch of ways, um, they can get rid of it by acting out, which often causes other monsters to also take on contempt, or they can get rid of it by like reconciling, but that takes a lot of,
43m 57s
But I almost think we want to start with a full board of contempt, and then our performance in the finale is determined by how much of the interpersonal contempt we're able to clear from the team by the end of the game, but we can only like, we can only clear so much.
44m 13s
We can only do so much work on ourselves before the next match comes up.
44m 17s
And then I think you also end up looking for a mechanic where you are.
44m 21s
Maybe some of the negatives that you pull from the deck during the game.
44m 24s
Maybe it's like, okay, now adds some contempt.
44m 26s
It's like you didn't pass to me in that match.
44m 28s
Why is it?
44m 29s
Like, why did that happen?
44m 30s
So you can have the game, what happens in the game, start to inform or start to create problems outside of it as well, which is why, again, a deck, I think, works really well because you can have, you can also have cards come out for the opposing team.
44m 46s
And so it can be like, well, we screwed that up because that player that it's just the prompt or the card is like, why did this, you know, player give you the the yips so bad?
44m 56s
And that creates something that you then have to turn around and resolve outside.
Jords
45m 1s
becomes an artefact.
45m 2s
Yep, that that lives on.
45m 4s
All right, so, yeah, you're you're prepping, uh, a big old table that correlates to, like, let's call this a subset of a 52 card deck or something.
45m 15s
Maybe it's like 2 suits.
Rocky
45m 16s
Hmm.
Jords
45m 18s
In the in-between time, you're drawing cards that seeds a conflict.
45m 23s
So like the player who draws the card, lifts it up, they see it's the 9 of spades, they check the table, and the 9 of spades says, um, there's an incident at training that occurs, pick one player, and then you play out the scene, and that determines whether you resolve it constructively or destructively, like there's something about it in there, and then that card is perhaps forever marked with the outcome of what you did, goes back in the deck.
Rocky
45m 37s
Yeah.
45m 37s
Yeah.
45m 49s
Hmm.
Jords
45m 49s
And then when you're actually playing the game, you're shuffling it all up and then you're pulling out the cards to see what modifiers have occurred.
Rocky
45m 49s
Yeah.
45m 59s
Yeah, what modifiers come up, but also what like, you know, baggage comes up as well.
Jords
46m 3s
Exactly.
Rocky
46m 3s
Yeah.
Jords
46m 3s
yep.
46m 4s
All right, there's a game in that.
Rocky
46m 7s
Yeah, look, we we set out to do an RPG and I think we've designed a storytelling game.
Jords
46m 10s
Yeah.
46m 10s
So for this whole section, we're going to prep an entire game from scratch.
Rocky
46m 17s
Yes.
46m 20s
Look, I think there's other ways we can use these elements as well.
46m 24s
Are you ready to maybe talk about systems?
46m 26s
It's a weird episode structurally, but do you have other stuff you want to get off your chest?
Jords
46m 31s
I think the one thing, because I feel like most of the meat of this is gonna be about those interstitial scenes.
46m 38s
I want to have like a good old list of different prompts that can set a scene.
46m 43s
So just ransacking existing sports movies and be like, where does the conflict come from?
46m 48s
You already said this one before, um, you know, 2 players have the same love interest.
Rocky
46m 49s
Hmm.
Jords
46m 54s
and that leads to conflict.
46m 55s
It's something about the game itself in that this person hogs the spotlight, or this person never changes their tactics and isn't willing to try something new, or this person has beef with that person because they chew too loudly.
47m 7s
Uh, this one always leaves their sweaty towel on the ground in the locker room.
47m 13s
This person acts like a buffoon in public.
Rocky
47m 16s
Yeah, this person is mean to the towel boy.
Jords
47m 18s
Whatever things we can tease from the texture of the game, and the atmosphere that surrounds it, that's what I want to have prepped ahead of time, to be like, this is how we flesh out, how you people act with everything.
Rocky
47m 31s
And I think depending on how much I feel like my players get it, I'm also going to leave some blanks in there because I think once they start to get into that mindset, they will absolutely be like, oh, I have a crush on this player's significant other.
Jords
47m 38s
Let them suggest their own scenes.
Rocky
47m 45s
Like, that's the kind of thing that a player will probably grasp and introduce on their own at some point.
Jords
47m 48s
Yeah, it's like.
Rocky
47m 51s
Just having some capacity to, for them to write blanks in as well.
47m 55s
So making sure I'm leaving some.
Jords
47m 57s
When you set up a pick list that's just implied world building and then you grasp the structure of what this is supposed to be and be like, oh, I can choose my own thing, this is just like the foundation upon which it's built.
Rocky
48m
Hmm.
Jords
48m 8s
Yep.
48m 8s
Yeah, so I'd absolutely have that prepped, and I would have my contingencies for how do I frame the wind condition as it changes and evolves throughout our series.
Rocky
48m 20s
And of course, having our team and our, not so much our team, but definitely our rival teams, um, and our ladder prepped for us to physically manipulate.
Jords
48m 28s
Mm-hmm.
48m 31s
So I would I would want to have probably at least 2 characters for each team with their quirks where it's like one is the team captain and one is the equivalent of the lieutenant.
48m 40s
So you can.
Rocky
48m 41s
That one guy.
Jords
48m 42s
Yeah, exactly.
48m 43s
You have just enough to be able to be like, I can flesh them out and they have these characteristics.
48m 48s
This is the team that you love to hate because they're dicks.
48m 51s
These are the teams who are like more obsessed with the game outside the game and they love the like stardom.
48m 58s
Uh, this is the team who's also in it to win and is mostly good hearted, something like that.
Rocky
49m 4s
Again, another, like, another thing that Paya does really well is it has all of these teams who very much have their own personality.

Game systems

Rocky
49m 15s
Yeah, one to raid for...
Jords
49m 17s
All right, let's talk systems.
49m 19s
I have some broad thoughts.
Rocky
49m 21s
Me too.
Jords
49m 21s
I often go first.
49m 23s
Would you like to take the floor?
Rocky
49m 25s
Yeah, look, probably if I were to sit down and do this, I would probably have a shot at doing some kind of horrible quiet year mod, but it would be, as we kind of discuss, it's like, oh, we're now designing a game.
49m 38s
That would be like a complete rewrite of that game.
49m 42s
It would be a new game that borrows some ideas from it, really.
49m 45s
If I were going to run this in an existing RPG system, I've got 2 thoughts.
49m 49s
One of them in a shot for everyone who is drinking along at home with the drinking game.
49m 56s
One of them is fate because I think it can do that putting of things like writing down of abstract grievances and then invoking them for mechanical effect really well.
50m 10s
You can write things down on character sheets and strike them off as part of play, um, and you can also write things down that are just like aspects of the setting or aspects of the other team, um, and invoke against those, and the players can also invoke against those.
50m 25s
And so I think it just lends itself quite well to that.
50m 28s
The other one is a, it's a game called kill him faster.
Jords
50m 33s
Ah, yes, I was thinking the same.
Rocky
50m 36s
Which I kick started a while ago and it's like, it's so close to the top of the list of, we have a spreadsheet because of course we do, of like, the games we're going to play.
50m 45s
We're going to get to it so soon.
50m 47s
But basically the premise of Kill Him Faster is that time travel has been invented, and then speed running, killing Hitler becomes a the world's like most popular sport.
50m 59s
But Kill Him Faster has a couple of things that I really, again, haven't played it, but just it does a lot of things that I like.
51m 6s
It's very much centred around a team rather than an individual, like than individual players, which I think fits it really well.
51m 15s
It is designed essentially to evoke something that feels like a deranged team sport.
51m 20s
So it does a lot of this stuff kind of.
51m 25s
has in-game concepts for seasons and rounds and and the louder and that kind of stuff.
51m 30s
But one thing that I think is quite cool about it, um, is that it also includes sort of explicit mechanics for hype and how popular your team is in the sort of televised aspect of the sport, which I think is really interesting and, again, adds another, like, interesting avenue to the what does success look like.
51m 50s
It becomes another thing to manage another thing to try and maximise another thing to draw on.
51m 55s
So I would probably, if I had a hankering to run a sports game, I would probably run kill him faster because that also solves the neat question of like, as you said before, what sport are we going to run?
52m 8s
Do we even need to decide what sport we're going to run?
52m 10s
Like, no, we don't.
52m 11s
We absolutely don't need to choose a sport.
52m 13s
And in fact, we don't even need to have a real sport.
52m 15s
We can have the entirely fake made up sport of killing Hitler and still tell this kind of story.
52m 21s
So probably that would be my 1st choice.
52m 24s
Not that I'm not mad keen on, like, riding a weird, deck building-y, feeling-sy, Ted Lassoey, like, quiet year hack, but if I just wanted something that I could grab and run with, it would be kill him faster.
52m 41s
How about you?
Jords
52m 42s
Look, I had killing Foster on my list as well, the very similar reasons, right?
52m 47s
It just structurally has elements of that interstitial time of that play with the fans and getting into altercations outside the sport.
52m 56s
So very much on the list.
52m 58s
But yeah, full disclosure, I too have not played that one.
53m 2s
Probably could have given it a shot recently, but instead we played Tupperware the masquerade.
Rocky
53m 8s
Instead, we played Pat Self on back, own a game that we designed by accident.
Jords
53m 11s
Uh-huh.
53m 15s
No, my my 1st thought that came to mind, which I I made a sneaky little comment in there, I was thinking of this in the prep stage, resolving the entire match with like a single dice roll.
53m 27s
There is a game called Agon, which is about Greek heroes sailing through a different archipelago of islands.
53m 35s
The system has already been used in entirely.
Rocky
53m 39s
Hold on.
53m 39s
Are you saying the Odyssey is a sports movie?
53m 42s
All of Western literature is a sports movie.
Jords
53m 43s
Yep, you heard it here first, folks.
53m 45s
The original sports movie.
Rocky
53m 51s
Uh, sorry, I interrupt you were saying, sailing through the Greek Isles.
Jords
53m 55s
So in that one, you you roll up your characters, which are like very simple, right?
54m 1s
Your characters only have like a couple different attributes to them.
54m 4s
They can gain favour of the gods, which could easily be reflavored as audience members, or fans, and you pit yourself against your fellow Greek heroes when you go up against these challenges that are quite structured, and the goal is to resolve the challenge on an island, one island per session, and then you jump back onto your ship and you sail to the next island.
54m 27s
This has already been adapted into a sports-like game called Death Match Island, where there's like direct equivalencies of a lot of things, and that's much more flavoured around the Hunger Games.
Rocky
54m 34s
All right.
Jords
54m 39s
So you've got, you know, you're on the island and then you're being televised as you wake up with few memories and now have to fight for your survival and spoilers, if you're ever going to play and not GM Death Match Island.
54m 53s
But it has a structure for how to play it through straight, as if it's like the 1st movie in the Hunger Games.
54m 59s
And you just have to survive and that's the game.
55m 2s
And then it has a new game plus mode that you're all actually working together trying to break the game.
55m 7s
And I think that type of structure can easily be pulled across to this, where you've got like dice rolls are sparse, but extremely meaningful.
Rocky
55m 8s
Mm.
Jords
55m 19s
You're all working together to support each other, but previously you might have had like individual tendencies, now you're working together as a team.
55m 28s
I think it's already got a lot of backbone in there that allows you to build this off.
55m 32s
But I also have a couple of other recommendations that I haven't.
Rocky
55m 36s
All right, hit me with him.
55m 37s
Rapid file.
55m 38s
Let's go.
55m 38s
Let me guess, blades in the dark.
Jords
55m 39s
Right.
55m 39s
Look, the thought crossed my mind.
55m 43s
I was absolutely like, if you wanted a little bit more meat to your sports game, it's competing clocks, right?
55m 48s
And you just set different difficulties based on the team.
55m 51s
So a really easy to beat team has a, has a really high clock that they need to fill and yours is relatively static.
55m 58s
A really hard-to-beat team has a really small clock that feels very quick.
Rocky
56m 1s
There's bits that work, like the whole concept of jobs in downtime really works.
56m 5s
The whole concept of that engagement role at the start really helps that, like, even the flashbacks, right?
Jords
56m 6s
Mhm.
Rocky
56m 11s
The flashing back to like, and here's where I learned to not hog the spotlight, but you're right.
56m 16s
It does really want you to be spending more time in the match and narration.
Jords
56m 22s
So, I think it can be done, but it'd be like an 80% job.
Rocky
56m 23s
necessarily something that we want to do?
Jords
56m 27s
You have to write some custom playbooks for your sport of choice, but it does have like, you know, the heat mechanic could easily be used for penalty cards or something like that.
Rocky
56m 38s
Yeah.
Jords
56m 38s
Like, there's there's quite a few opportunities in there, but I think to play out the sports game would be a bit of a burden on the GM.
56m 46s
So ultimately, I decided not.
56m 48s
What I did think is all of what we've described sounds super powered by the apocalypse, where it's like, absolutely, it's so character driven, and like the development of the character is the development of the team.
57m 1s
And I was having a little sticky beak and found one called varsity, which, at a 1st glance, looks pretty good, but alas, I haven't actually played it.
57m 10s
The 2nd one in rapid fire mode.
57m 13s
I think you might like.
57m 16s
It's in part an Australian developer.
57m 19s
It won a Pax Auss Indie Showcase some years ago.
57m 23s
It's called Fight with Spirit.
57m 25s
And it draws a lot of influence from sports movie, but also sports anime, which is kind of the same vibe where, you know, the sport doesn't matter nearly so much.
Rocky
57m 31s
Yeah.
57m 36s
This looks great.
Jords
57m 38s
And it has a lot of prompt cards that have these scenarios in them for you to resolve and is very much about the personal growth along the way from what I've read in the quick start.
Rocky
57m 50s
Yeah, that's great.
57m 51s
I'm just looking at some of the cards I'm like, set up, like flashback to the last time this brought you joy.
57m 55s
Why do you struggle to capture that feeling?
57m 57s
Ask a teammate.
57m 58s
Do you feel the joy of this right now?
57m 59s
Teammate must give an answer.
58m 1s
If you do feel the joy, you may contribute one spirit to their draw.
58m 4s
If you do answer, how do you share your joy with them?
58m 7s
This could be a moment to embrace the feelings welling up inside, you choose, rein it in, or fly exuberantly.
58m 14s
Like, this is perfect.
58m 17s
Ah, time cut short, break the news that you will be leaving or find a way to stay with a team.
58m 22s
It's far too soon to say goodbye.
58m 24s
You thought you had more time, but your family is moving away.
58m 26s
You don't know when or if you'll be back.
58m 28s
You haven't told anyone and the clock is ticking.
58m 30s
Who have you misled about your future here?
58m 32s
Why is your family moving away in what familiar place? It will be hard to farewell.
58m 36s
Ah, it's perfect.
Jords
58m 39s
It looks pretty legit, but again, haven't played it console.
58m 43s
They recommend without that experience, but that's my take.
58m 47s
A reflavored death match, Deathmatch Island slash Agon, a varsity powered by the apocalypse, or a fight with spirit, which is its own thing.
Rocky
58m 57s
Yeah, wow, okay.
58m 59s
That's that's so many more game options than I thought we were going to have going into this.
59m 4s
Like, that is a cornucopia of mechanical options.
Jords
59m 9s
Very differently implementations and a bag draw mechanic that I've just made up and a custom deck builder that you've made up.
59m 15s
Yep.
Rocky
59m 16s
Yeah, who would have thought?
59m 17s
Who would have thought this thing, that it was a highly fertile ground for filmmakers is also a highly fertile ground?
Jords
59m 25s
All right, dangerous question.
59m 26s
Would you played in 5 E?
Rocky
59m 27s
Yep.
59m 27s
Of course not.
Jords
59m 28s
No, not in the slightest.
59m 30s
That sounds heinous.
59m 31s
Unless the sport was just monster killing.
Rocky
59m 32s
It makes no sense.
59m 36s
Oh, look, I've done that thing where I'm like, of course not.
59m 39s
And I'm like, but what if you did like dungeon running as a, as a competitive sport and treat it the way that like, do for sport, what acting did for corporate culture.
Jords
59m 48s
I made...
59m 52s
I kind of am doing that right now in my shadow of the weird wizard game where the premise of this town is that there are 4 big towers.
1h
Each one is its own dungeon, and the town's only 30 years old.
1h 3s
People flock to it to go into the dungeons and retrieve stuff, and it's become a highly structured event where each tower is controlled by a guild and the guilds take a cut of all the treasure that comes out of it that's used to fund the town.
1h 19s
Lots of people going into the dungeon all at once is like a special event that happens once every couple of years, and that's where my players are.
1h 26s
So on their random encounter tables.
1h 29s
Maybe they just bump into another rival adventuring party, which has been really fun to spin them up, but I think I would lose fun for me if I had to turn it into structured sport event instead of fun reason to go into the dungeon and steel.
Rocky
1h 45s
Yeah, look, I think that's where I would land as well is you would be doing a, um, one of those campaigns where you like very much take the premise of 5E and say like, and there's a little bit of awareness inside the world that this is a bit silly.
1h 58s
So, yes, there are dungeon running crews who compete to like get them, compete or compete in quote marks to get the most the best loot.
1h 1m 8s
And then you kind of structure your campaign with a sports movie in mind, but aren't necessarily going deep into the mechanic.
Jords
1h 1m 19s
It's not supported by the mechanics.
Rocky
1h 1m 19s
Yeah, and you can take the very high level narrative structure of like, yeah, you're a group of underdogs, um, and you've got some, you know, you've got some rivalries and you've very much got like delving into the dungeon and downtime and like you can, you can bring in a lot of those sport movie elements without going fully, fully and then doing a sport movie the way we've kind of assumed for the show.
1h 1m 44s
So like, you could...
Jords
1h 1m 45s
Yeah, my my run right now feels much less sports movie and much more Pokemon where your rival just shows up and you have a big biff with them and then they go, smell you later.
1h 1m 57s
And then you see them again at some other point.
Rocky
1h 2m
I mean, Pokemon, maybe also a sports movie.
1h 2m 3s
What is a gym leader?
1h 2m 6s
What is the elite for, if not, the finale?
Jords
1h 2m 9s
So ultimately, I think you could run it in 5E.
1h 2m 13s
I wouldn't.
1h 2m 14s
And I'm doing something very similar in a 5E like game and it wouldn't be that much more work to bridge across to it, but...
Rocky
1h 2m 23s
Would you run it?

Would we run it?

Jords
1h 2m 25s
Strictly as is, probably not to be honest, despite this deep dive and all of these different mechanics that we could pull out to support it, just based purely on opportunity cost.
1h 2m 36s
I don't think I would.
Rocky
1h 2m 38s
Mm, it's probably a yes for me, but only because I really want to run, kill him faster, and I think that will bring a lot of these vibes to the forefront.
1h 2m 47s
Um, so like, yes, but with a very specific sport in mind.
1h 2m 52s
All right, shall we wrap this bad boy up?
Jords
1h 2m 55s
I think so.
1h 2m 59s
Thank you for listening to Playtonics this week as we delved into structured media film.
Rocky
1h 3m 5s
Structured contest media.
Jords
1h 3m 7s
Structured contest media.
Rocky
1h 3m 7s
Yeah.
Jords
1h 3m 9s
Um, yeah.
Rocky
1h 3m 10s
Ah, yeah, thanks for bearing with us with this one.
1h 3m 12s
It's been a little bit chaotic, but hopefully hopefully quite fun for you as well.
1h 3m 16s
So, where can people find more of this nonsense, Jords?
Jords
1h 3m 21s
Oh, like here on the podcast?
1h 3m 23s
Also, at playtonics.net, and please come join us in the discord.
1h 3m 29s
We love having banter about the stupid ideas we come up with as well.
1h 3m 33s
Like, Tupperware the masquerade was an evolution of one of our episodes that had nothing to do with those things.
1h 3m 40s
Maybe now a quiet football season will also appear in the discord as well.
1h 3m 47s
You can also subscribe to our newsletter, jump onto our website, and you'll find the subscribe button there, where we tend to write a little bit longer form, dissertations, that might not relate to any particular piece of media, but are just about game design and game structure in general.
1h 4m 1s
I don't do this bit.
1h 4m 3s
I'm fumbling up.
Rocky
1h 4m 3s
I know.
1h 4m 6s
No, you're doing fine.
1h 4m 7s
Keep going.
Jords
1h 4m 8s
You can also find us on all the usual socials, the ones that matter at least, including Reddit, particularly slash RPG.
1h 4m 16s
Come say hi to me if you find me in the wild. Uh, Blue Sky and Mastodon.
1h 4m 20s
We also have threads.
Rocky
1h 4m 23s
Yeah, but I don't know that anyone actually knows we have a threads, even I don't know we have a threads.
Jords
1h 4m 28s
Did I miss anything in my list?
Rocky
1h 4m 28s
No, you did really well.
Jords
1h 4m 29s
Yeah. We love getting requests.
Rocky
1h 4m 30s
I'm proud of you.
Jords
1h 4m 33s
It does inform what we tend to choose for upcoming episodes and with enough lead time.
1h 4m 40s
It means we get to watch more movies or read more books or play more video games that have inspired the thought for the vibe you want to evoke at your table.
1h 4m 47s
All right, we've just completed the road to regionals after nationals.
Rocky
1h 4m 48s
Cool.
1h 4m 48s
I think that's it
1h 4m 54s
Podcast nationals gonna win the podcast grand finale.
Jords
1h 4m 58s
I guess that would be that would be the Ennys, but we would need to be nominated 1st to even enter that competition.
Rocky
1h 5m 5s
Hey, look, since we're still recording, nominate us for an any.
Jords
1h 5m 8s
You've got many months before they swing back around again.
Rocky
1h 5m 13s
Yep.
Jords
1h 5m 13s
Actually, you know what?
1h 5m 14s
You might be listening to this at some other point in time.
1h 5m 17s
So whatever year you're listening to this.
1h 5m 19s
Just nominate us again.
Rocky
1h 5m 21s
If the Nies are currently open, go nominate us for one.
1h 5m 26s
All right, I'll catch you next month.
1h 5m 28s
Thank you very much for listening.
1h 5m 29s
Bye.
Jords
1h 5m 30s
Boy!
1h 5m 45s
Crufts, sports movie?
Rocky
1h 5m 48s
I don't know what cruft...
Jords
1h 5m 50s
It's show dog championship.
Rocky
1h 5m 52s
Oh, absolutely.
Jords
1h 5m 55s
Right.
1h 5m 56s
No, I'm back in now.
1h 5m 57s
I'm doing it.
1h 5m 58s
That's the sport I'm interested in.
Rocky
1h 5m 59s
Show dog.
Jords
1h 5m 59s
The sport, the sport is just dogs. And you're the scrappy mutt going up against the pure breeds.
Rocky
1h 6m 7s
It's great because crufts sounds like it should be like a GURPS, right?
1h 6m 11s
It sounds like one of those really old, like old school RPG acronyms.
Jords
1h 6m 12s
Yeah. Terrible man.
Rocky
1h 6m 15s
It's like, no, no, it's just the name of the dog show.
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